Informational Site NetworkInformational Site Network
Privacy
 
HomeArcadeGamesGame CategoriesGame SourcesOfficial War Rule Book

Games

Ciphers Codes Or Keys

This lesson is intended to teach the code or key. Attentio...

Ten Steps
_10 to 30 or more players._ _Playground; indoors._ Th...

Rocks
Seaside places where there are rocks and a great stretch of s...

Mount Ball
_10 to 100 players._ _Playground; gymnasium._ _Basket...

Mirror And Apple
Stand in front of mirror in dimly lighted room and eat an app...

Bran-tubs Or Jack Horner Pies
Bran-tubs or Jack Horner Pies are not so common as they used ...

Hopping Relay Race
_10 to 100 players._ _Playground; gymnasium; schoolroom....

Kites
In China, and to some extent in Holland, kite-flying is not t...

BASEBALL

Source: Outdoor Sports and Games
Category: WOODCRAFT





How to organize a team and to select the players--The various
positions--Curve pitching


Baseball is called the National Game of America just as cricket is
regarded as the national game in England. The game received its wide
popularity directly after the Civil War by the soldiers who returned
to all parts of the country and introduced the game that they had
learned in camp. Almost every village and town has its ball team, in
which the interest is general. It is not a game for middle-aged men to
play, like golf, but if one has been a ball player in youth the
chances are that he will keep his interest in the game through life.
Baseball is largely a game of skill. It does not afford nearly as much
opportunity for physical exercise as tennis or football, and because
of the professional games it is not always conducted with as high a
regard for sportsmanlike conduct, but it has a firm hold on the
American public, and the winning of a championship series in the
professional leagues is almost a national event.

Every boy knows that a baseball team consists of nine players, the
positions being pitcher, catcher, first base, second base, third base,
and shortstop, which are called the in-field, and right-field,
centre-field, and left-field, which positions are called the
out-field. The umpire has a very important position in baseball, as
his decisions in a close game may result either in defeat or victory
for a team. An umpire should always be some one who knows the rules
thoroughly and who is not too greatly interested in either team. He
should always try to be fair, and having once made a decision be sure
enough of himself to hold to it even if the whole opposing team may
try by "kicking" to cause him to change. Much of the rowdyism in
baseball can be attributed to this cause. A good ball player is first
of all a boy or man who shows himself to be a gentleman under, all
circumstances.

In baseball, like many games where winning is sometimes the important
thing rather than fair play, the real benefits of the game are lost
sight of in the desire to have a higher score than one's opponents.
Probably the most clean-cut games are played by school and college
teams, which should always be strictly amateur.

The pitcher has the most important position on the team. If by his
skill he is able to deceive the opposing batsmen and cause them to
strike out or to make feeble hits, the rest of the team will have but
little to do except of course to bat when their turn comes and try to
score runs. Baseball has become a very scientific game in recent years
and the sustained interest in it year after year is largely due to the
fact that the regular attendants at a game have learned to understand
and to appreciate the finer points of the game almost as well as the
players themselves. While it might appear to a beginner that the
battery does all the work in a game, as a matter of fact every man on
the nine is supposed to do his part in backing up every play and to be
in the right place at the right time.

[Illustration: The in-curve]

[Illustration: The out-curve]

A good pitcher must be able to pitch a curved ball. This art will only
come with constant practice. Until about forty years ago a curve was
unknown. In the old days the number of runs scored in a game was very
high, it being a common thing for a winning team to make twenty to
thirty runs. The rules of baseball are changed frequently and almost
every change has been made with a view to restricting the batsman. As
a consequence, in modern games the scores are very low and sometimes
neither side will score a single run in a tie game of ten or twelve
innings.

[Illustration: The drop]

[Illustration: The out-drop]

In modern baseball a team that plays together frequently has a
prearranged code of signals that are understood by each member of the
team. It is very important for every player on a side to know whether
the pitcher intends to deliver a high or a low ball or one that may
either be batted well into the out-field or probably be a grounder
that will be taken care of by some one on the in-field. Of course
these things do not always work out as is planned. The pitcher may not
have good control of the ball or pitch wild, the catcher may make a
bad "muff" and let the ball get by him, or what we expect to be a
bunted ball may be a home run, but all of this is part of the sport
and helps to make baseball one of the most interesting and exciting of
games. In any case there is no question that nine boys who are
accustomed to play together and who understand each other's methods of
play and signals will have a better chance of winning a close game
than nine other players who may have a shade the better of it in
individual work but who do not play together.

Most games are won or lost in a single instant at a crucial moment
when some one fails to make good, or who, usually in the case of a
pitcher, lets up on his speed or accuracy just at the critical time.
The National Championship of 1908 was decided in favour of Chicago
because one of New York's players in the deciding game of the season
failed to touch second base when the last man was out. The game had
been won by New York except for this mistake, and the result was that
another game was played, which Chicago won before the largest crowd
that probably ever assembled to witness a game of baseball.

When a baseball team is organized, the first thing to do is to elect a
captain from one of the players, and after this is decided every boy
on the team should give him absolute support and obedience. A team
should also have a manager whose duties are to arrange games with
other teams of the same class, to arrange for the transportation of
players and, in fact, to attend to all the business duties of games
that come outside of actual playing. Usually a boy is chosen for
manager who is not a ball player himself, but who has shown an
interest in the team. The captain should be a boy who first of all
knows the game and who has the respect and cooperation of the other
players. The position that he may play on the team is not so
important, but usually it is better to have some one from the
in-field as captain, as he will be in a better position to keep close
watch on the progress of the game and to give directions to the other
players.

In case of a disputed point it is better to allow your captain to make
a protest if such is necessary. Observance of this rule will prevent
much of the rowdyism that has characterized the game of baseball. No
boy should ever attempt to win games by unfair tactics. The day of
tripping, spiking, and holding is gone. If you are not able by your
playing to hold up your end on a ball team you had better give up the
game and devote your attention to something that you can do without
being guilty of rowdyism.

Strict rules of training are not as necessary for baseball players as
for some other branches of sport, because the game is not so strenuous
nor does it involve such sustained physical exertion, but any boy will
make a better ball player as well as a better man if he observes the
rules of training, such as early hours for retiring, simple food, and
regular systematic exercise.

The battery of a team is an exception to the rule regarding strict
training. Both the pitcher and catcher should be in the best physical
condition. A pitcher who stands up for nine innings is obliged to do
a tremendous amount of work and if he becomes tired or stiff toward
the end of the game he will probably be at the mercy of the opposing
batsmen.

Usually the pitcher of a team is a boy who is physically strong and
who can stand hard work. The other positions, however, are usually
assigned because of the build of the individual player. The pitcher,
however, may be tall or short, fat or thin, so long as he can pitch.


The pitcher is the most important member of a ball team. Most of the
work falls to him, and a good pitcher, even with a comparatively weak
team behind him, can sometimes win games where a good team with a weak
pitcher would lose. A good pitcher must first of all have a cool head
and keep his nerve even under the most trying circumstances. He must
also have good control of the ball and be able to pitch it where he
wants it to go. After that he must have a knowledge of curves and know
how by causing the ball to spin in a certain way to cause it to change
its course and thus to deceive the batsman. The art of curving a ball
was discovered in 1867. Before that time all that a pitcher needed was
a straight, swift delivery. The three general classes of curved balls
used to-day are the out-curve, the in-curve, and the drop. There are
also other modifications called "the fade away," "the spitball," and
others. Curve pitching will only come with the hardest kind of
practice.

In general the spin is given to the ball by a certain use of the
fingers and the method of releasing it. It is necessary to conceal
your intentions from the batsman in preparing to deliver a curve or he
will divine your intention and the effort may be wasted. All curves
are produced by a snap of the wrist at the instant of releasing the
ball. Excellent practice may be had in curving by pitching at a post
from a sixty-foot mark and watching to see the effect of various
twists and snaps. Pitching is extremely hard on the arm and practice
should be very light at first until the muscles become hardened. Even
the best professional pitchers are not worked as a rule oftener than
two or three games a week.

A good baseball captain always tries to develop several pitchers from
his team. It is of course very desirable to have a "star pitcher" who
can be depended on, but if the star should happen to be ill or to
injure his fingers on a hot liner or for some reason cannot play,
unless there is a substitute, the effect of his absence on his team
will be to demoralize it. For that reason every encouragement should
be given to any boy who wants to try his hand at pitching. If a game
is well in hand it is usually safe to put in a substitute pitcher to
finish it. This is done in college teams for the reason that no amount
of practice is quite like playing in an actual game.

It may be said to guide the beginner that the method of producing
curves varies greatly with different pitchers, but that in general the
out-curve is produced by grasping the ball with the first and second
fingers and the thumb. The grip for this curve should be tight and the
back of the hand turned downward. The out-curve can be produced either
with a fast ball or a slow one.

For the in-curve a swinging sidearm motion is used, the ball being
released over the tips of the first two fingers with a snap to set it
spinning. It may also be produced by releasing the ball over all four
fingers.

The grip of the ball for the drop is very similar to the out-curve,
but in delivery the hand is brought almost directly over the shoulder.
In all curves the pitcher must have extremely sensitive fingers and be
able to control them with almost as much skill as one requires in
playing a piano. We must keep in mind which way we desire the ball to
spin to produce the required curve and then to give it just as much
of this spin as we can without interfering with our accuracy.

No two pitchers will have the same form or manner of delivery. In
learning to pitch, the main thing is to adopt the delivery that seems
most natural to you without especial regard to form, and with no
unnecessary motions.

A pitcher must always be on the alert and keep a close watch on the
bases when they are occupied. He must not, however, allow the remarks
of coacher or spectators to cause him to become rattled or confused.
Baseball at best is a noisy game, and a pitcher who is sensitive to
outside remarks or joshing will never be a real success.

The catcher is usually a short, stocky player with a good reach and a
quick, accurate throw. He is usually the acting general in a game and
signals to the whole team. The principal test of a good catcher is to
be able to make a quick, swift throw to second base without being
obliged to draw his arm fully back. Such a ball is snapped from the
wrist and should be aimed to catch the base runner who is attempting
to steal the base. This play is very common in ball games, and as
there is only a difference of an instant in the time that it takes a
runner to go from first base to second, who starts just as the
pitcher delivers the ball, and the time it takes a pitched ball to be
caught by the catcher and snapped to second, a game may be won or lost
just on this play alone. If the opposing team finds that it can make
second in safety by going down with the pitcher's arm, it will surely
take full advantage of the knowledge. To have a man on second is
disconcerting to the pitcher as well as a difficult man to handle. It
therefore follows that a catcher who cannot throw accurately to the
bases becomes a serious disadvantage to his team. In the old days a
catcher had to be able to catch either with bare hand or with a light
glove, but the modern catcher's mitt, mask, chest-protector, and
shin-guards make the position far safer, and almost any boy who is
quick and has nerve can be trained to become a fairly good catcher so
long as he has a good throw and is a good general.

The first baseman is usually a tall boy who is active and who can
cover his position both in reaching for high balls and in picking up
grounders. Of course in a baseball score the first baseman will score
the largest number of "put outs," because practically all he is
obliged to do is to cover the base and to catch the ball before the
runner gets there. It is in fielding his position and in pulling down
balls that are thrown wildly that the first baseman can show his
chief skill.

The positions of second base and shortstop are practically the same,
and these two players should understand each other perfectly and know
just when to cover the base and when to back up the other. Neglect of
this precaution often results in the most stupid errors, which are
discouraging alike to the team and the spectators. Both players should
be quick and active, with an ability to throw both over and under
handed as well as to toss the ball after picking it up on the run. The
shortstop is often the smallest man on a team, due no doubt to the
theory that his work is largely in picking up grounders.

The shortstop is often led into habits which are commonly known as
"grand-stand plays"; that is, he attempts to make difficult plays or
one-handed stops with an unnecessary display of motions, to bring the
applause of the spectators. No ball player was ever made by playing to
the audience. Good form is not only very desirable but very necessary,
but the main thing in ball playing is to play your part and to forget
that there is such a thing as an audience or applause. If your form is
good so much the better, but if by paying too much attention to it
you miss the ball and score an error, your team may suffer defeat on
account of your pride. The main thing is to get the ball and after
that to to do it as gracefully as possible. One-handed stops are well
enough when you cannot get both hands on the ball, but an error made
in this way is not only the most humiliating kind but also the most
inexcusable.

It must not be inferred that grand-stand playing is confined to the
shortstop. Any member of the team can be guilty of it. No player, no
matter how good he may be, should be allowed to hold his position on a
team unless he is willing to do his best at all times and unless he
feels that the game is not lost nor won until the last man is out.

Many experienced players consider that the most difficult position to
play well is third base. This player has to be ready for slow bunts as
well as hard drives; he must cover a lot of ground and try to get
every ball that comes near him. At the same time he must cover his
base to stop the base runner from advancing home. He will be obliged
to stop hot liners with one hand and often while on the run to make an
accurate throw to first base.

Out-fielders are usually chosen because of their ability to bat as
well as to be quick on their feet and catch fly balls on the run.
Fielders should practise if possible to catch the ball in a throwing
position, so that no unnecessary time may be lost in getting the ball
back to the in-field. Of the three fielding positions, right-field is
by far the most important. He must be sure of ground balls as well as
flies and also, in common with all the fielders, be a good judge of
the batsmen and try to be where the batted ball is going. The
centre-fielder must be especially quick on his feet, as he is expected
to back up both shortstop and second base as well as to run in for
line hits that just go over the in-fielders' heads. The ability to
start quickly when running for a ball can be greatly developed by
practice and will greatly improve the player's game.

Very often a fly ball will fall in such a position that the
out-fielders will be in doubt who is to take it. The result is usually
a collision, a missed ball and a chorus of groans from the spectators.
The remedy for this is to arrange beforehand for the second baseman to
call out who in the case of a doubtful ball is to take it. All of
these things are part of the finer points of the game and will only
come from practice. A boy who really desires to become proficient in
his position will try to avoid changing from one position to another,
but decide which position he likes to play best or is best fitted for
and try to get all the practice possible. An excellent opportunity
will come from studying the methods of a good player in the same
position, noting carefully what he does on each play, how he backs up
the other players and how he fits in the general plan of team work.

It is a great advantage to any player to learn as much as he can about
the skill and methods of his opponents. Some men cannot hit a low ball
or a high one, some will flinch when the ball comes close to them,
giving the pitcher a chance to deliver a straight, swift ball over the
inside of the plate, which the umpire will call a strike even though
the batsman devotes all of his energy to getting out of the way.

A left-handed thrower will seldom make a success as a ball player
except as pitcher or on first base. Left-handed batsmen, however, are
a distinct advantage to a team, as nothing will so disconcert a green
pitcher as to have batsmen standing first on one side of the plate and
then on the other.

Every boy who plays baseball must know the rules thoroughly to be a
success. It is in this way that advantage of every fair opportunity
can be taken. Nothing is so disheartening to a team as to lose a
closely contested game on a technicality of rules.

Batting and base running are two departments of the game where one
member of the team is as important as another. A good batsman must
have a quick eye and a quick brain. When he decides to strike at a
ball he must not change his mind and simply swing at it feebly after
it is in the catcher's hands. The best batters are not those who hit
the ball the hardest. Judgment in placing hits is far more important
than trying to knock out a home run every time you are at the bat. You
must remember that the pitcher is studying your batting methods and
you must try just as hard to deceive him as he is trying to deceive
you. Many a game has been won by a man who knew how to wait at the bat
instead of swinging wildly at everything just for fear of having
strikes called.

When you hit the ball there is only one rule--run. You will very soon
find out whether the ball is fair or foul or whether there is any
chance of making first base. A base runner should never stop trying to
make a base until the ball is in the hands of the baseman. One never
can tell when a ball may be fumbled or muffed.

A baseball diamond should be a part of a town just as is the public
square or a town hall. The distance between the bases should be ninety
feet and the four base-lines should form a square and all the angles
should be right angles. The three bases should be canvas bags filled
with sawdust and fastened to their positions by pegs that are driven
into the ground. The home plate should if possible be a piece of
whitened rubber. A board securely fastened will do.

[Illustration: How to lay out a baseball field]

The pitcher's box should be denoted by a strip of wood or rubber 24
inches long and 6 inches wide. This and home plate should be buried
so that they are flush with the surface of the field. The pitcher's
box on a full-sized field is exactly 60-1/2 feet from home plate.

The standard baseball is the kind used by professional players. It is
covered with horsehide, and is warranted to last an entire game
without ripping or getting out of shape. Baseball bats are made of a
variety of woods, the common materials being ash, willow, and hickory.
A bat must not exceed 2-3/4 inches in thickness at its thickest part.
There are a great many shapes and models named after the professional
players who use them. The shape of a bat does not make as much
difference as some poor batters are inclined to think. The
manufacturers of sporting goods make all the accessories for playing
baseball both in men's and boys' sizes. Every ball player should own
his own mitt or glove and become accustomed to it. The same is true of
his bat.

The art of becoming a good ball player depends largely on the boy
himself. No one plays ball naturally. It all comes with practice, and
it follows that the more practice we can get the better ball players
we shall become. It is a game where a loss of nerve is absolutely
fatal to good work. A player must keep his head no matter how trying
the circumstances may be. Cool-headedness is especially important and
the surest way to develop it is to be just as indifferent to the
criticism of the crowd or your fellow-players, so long as you know
that you have done your best, as you should be to their applause. Just
play the game for all there is in it, and you will be sure to become a
moderately good player even though you may not be a star. In field
practice, when some one is batting out balls to you, try just as hard
to stop and field each ball that comes within reach as you would if
the result of the game depended on it. It is only by this means that
you can hope to become a finished ball player. You can never learn by
lying around in the shade and telling your friends how good you are
going to be in the coming match game.

A regularly organized ball team should always adopt some club colours
and be provided with uniforms. Very good ones complete with shirt,
pants, stockings, belt, and cap can be purchased of sporting goods
outfitters for two or three dollars a suit (when ordered in lots of
nine or more). They can also sometimes be made more cheaply at home if
mothers and sisters are willing. The shirt should always be lettered
with the name or initials of the team. Baseball shoes are usually
provided with steel plates or leather knobs. Spikes are very dangerous
and should not be permitted. The regulation baseball shoe reaches just
under the instep.

The rules of baseball are too long and complicated to be published
here. Almost every year many important changes are made to improve the
sport and to make it harder for the batsmen to make runs. All of this
tends to make the game more interesting and to develop it from a
scientific side.

When a team is playing away from its home grounds the choice of
innings--i.e., who is to bat first--goes to the home team.

A game consists of nine full innings unless called by rain, darkness
or for some other cause. If five complete innings have been played
when the game stops, the score always stands and the team ahead is
declared the winner. In case of a tie at the end of the game the play
continues until at the completion of a full inning one team is ahead.
That ends the game and the team ahead is the winner.

In arranging games with visiting teams it is customary to make some
arrangement as to expenses, share of gate receipts or other guarantee.
It is very important in order to avoid unpleasant disputes to have
this matter fully understood and agreed upon by the managers of each
team before the game starts.

On account of fences, houses, and other obstacles that some baseball
fields have it is customary for the umpire to decide what are called
"ground rules" before the game starts. The principal thing that mars a
good game of ball next to kicking and wrangling is the tendency of the
crowd to get on the field and to interfere with the players. An easy
remedy for this is simply to call the game until the spectators take
their proper places.

Baseball is a good game if it is properly played. It is unfortunate
that so many amateur games are spoiled because some of the players
lose their tempers in their anxiety to have their wrongs righted. No
matter how good a ball player a boy is he will never get the real
benefit of the game unless he remembers that it is not the one who
loses his temper but "he who ruleth his spirit" that is really
entitled to the respect of his fellows. Make up your mind to abide by
the decision of the umpire just as a soldier obeys the orders of his
superior officer. It is the easiest thing in the world for an umpire
to make a mistake, but he will be far less likely to correct his
errors if nine angry boys are all talking to him at once than if your
captain quietly goes to him with the rules or the facts behind him
and states the case. It is an old saying but none the less true that
"oil catches more flies than vinegar."

A boy who has developed a healthy interest in baseball while young
will probably never lose it in after life even though his
opportunities to play or even to see a game are few. I once met a
mining man in the interior of Mexico, a hundred miles from a railroad
and in a town where only three people spoke the English language, and
this man had not been to his home town in ten years, but he had
followed his baseball team through the papers all those years and
could tell you more about the players than many a man living in the
town where the team played.

Such a man is what the newspapers call a "fan," which is an
abbreviation of the word "fanatic." There is no harm in being a
baseball enthusiast, provided that we do not allow it to interfere
with our work or allow our desire to witness games to take the place
of systematic exercise for ourselves.





Next: HOW TO PLAY FOOTBALL

Previous: HOW TO SWIM AND TO CANOE



Add to del.icio.us Add to Reddit Add to Digg Add to Del.icio.us Add to Google Add to Twitter Add to Stumble Upon
Add to Informational Site Network
Report
Privacy
SHAREADD TO EBOOK


Viewed 3292

Game Sources

Games For All Occasions
The Book Of Sports
Ciphers For The Little Folks
Games And Play For School Morale
School, Church, And Home Games
Games For The Playground, Home, School And Gymnasium
Games For Halloween
Outdoor Sports And Games
What Shall We Do Now?: Five Hundred Games And Pastimes
Indian Games
Games For Everybody
Games Without Music For Children

Game Categories

Games For Adults
Games For Special Days.
Thanksgiving
Feats And Forfeits
Eighth Grade
Quiet Games
Zigzag Games
Group Games For Adults
Ball Games
Washington's Birthday
Games For The Home
Pets
Ball Games
Thinking, Guessing, And Acting Games
Easter
Games For A Story Play Hour
Outdoor Games For Boys
Lincoln's Birthday
Gardening
Schoolroom Games For Intermediate Pupils
Balls And Bean Bags
Fourth Grade
Games For Children
Second Grade
Playhouses Of Other Peoples
Games With Marbles.
Outdoor Games For Boys
Games For Adults
Rainy-day Games
Suggestion For Conducting Play Leaders' Training Class
Schoolroom Games For Advanced And High School Pupils
Games For Cold Weather.
Table And Card Games
Guessing Games
Writing Games
Games For The Playground
Schoolyard Games For Intermediate Pupils
One Hundred Outdoor Games
First Grade
Picnic Games
Swimming.
Christmas
Outdoor Games For Older Boys And Young Men
Sociable Games For Young People
Bean Bag And Oat Sack Games
St. Valentine's Day
Games For The Schoolroom
Keeping Poultry.
Sports
Hazard Games
Carpentering.
Fifth Grade
In The Train Or During A Wait At A Railway Station
After Dinner Games For Christmas
Bees.
Graded Games For Schools And Community Recreation
In The Country
Trick Games For Sociables
Dangerous Games.
New Year's Day
Singing Games
Out For A Walk
Hallow-e'en
Third Grade
Competitive Stunts
Outdoor Games For Girls
Fourth Of July
Stunt Athletic Meet
Schoolyard Games For Primary Pupils
April Fool's Day
Schoolyard Games For Advanced And High School Pupils
Dolls' Houses
Counting-out; Choosing Sides
Dolls' Houses And Dolls Of Cardboard And Paper
Miscellaneous Active Games
Playing Alone, And Games In Bed
At The Seaside
Seventh Grade
Candy-making
Sixth Grade
Schoolroom Games For Primary Pupils
Ice Breakers For Sociables
Games At The Dining Table
A County Fair Play Festival
Woodcraft
Gymnastics.
May Day
Games Of Strength
Games For A Party
Gardening.
Sociable Games For Grownups
Cricket.
Drawing Games
Games And Pastimes For Washington's Birthday
Games For Tiny Tots
Racing Games For Picnics
Indoor Occupations And Things To Make
For The Younger Children
An Indoor Sports Fair