Games

The Stable
This game may be played immediately after 'The Coach,' or it ...

My Lady's Toilet
_10 to 30 or more players._ _Parlor; schoolroom._ Thi...

Fetch And Carry
_10 to 60 players._ _Schoolroom; playground._ _Bean b...

Referees Hold
Opponents take the same position as in the preceding event, b...

Cumberland Wrestling
Players face each other and take a waist hold, arms around op...

Peanut Hunt And Scramble.
Before the guests enter the room, hide peanuts in every con...

Dolls' Gardens
One advantage of making the dolls' house yourself is that you...

Midnight
(Twelve O'clock at Night) _10 to 30 or more players._ ...

THE USE OF FIREARMS

Source: Outdoor Sports and Games
Category: WOODCRAFT





Importance of early training--Why a gun is better than a rifle--How to
become a good shot


Whether a boy of fifteen should have a gun or a rifle is a question
that parents will have to settle for themselves. There is no question
but that a careful boy who has been taught by some older person how to
handle a gun is more to be trusted than a man who has never learned
the proper use of fire-arms and who takes up the sport of hunting
after he is grown up. Most of the shooting accidents are caused by
inexperienced men who have never been accustomed to guns in their
younger days. Once or twice I have just missed being shot by friends
who had never been hunting before, and who became so excited when they
unexpectedly kicked up a rabbit or walked into a flock of quail that
they fired the gun without knowing whether any of their friends were
in range or not. When a boy is allowed to have a gun it should be a
real one. Air rifles and small calibre guns are all the more
dangerous, because they are often looked upon as toys.

In handling a gun, always treat it as though it were loaded, no matter
if you _know_ it is empty. By this means it will soon become second
nature to you never to point the gun at any one even carelessly or in
fun. A guide once said to me, "A gun is a dangerous critter without
lock, stock, or barrel, and if a feller ever points one at me I think
he means business."

[Illustration: A double barrelled hammerless shot-gun]

A gun can never be trusted. Accidents happen so quickly that it is
over before we know it and the terrible damage is done. Sometimes the
trigger will catch on a coat button or a twig, and, bang! an
unexpected discharge takes place and if you were careless just for an
instant, it may cost some one his life. Especial care must be taken in
loading and unloading a gun. It is at this time that a gun is most
likely to go off unexpectedly.

The best way to learn how to handle a gun is to watch the methods of
an old hand. Never fire a gun when you are standing behind another
person. You may know that you are not aiming at him, but the
concussion of the air near the end of the barrel is terrific, and your
friend may have a split ear drum as a result.

A shot-gun is better for a boy than a rifle, for the reason that most
real shooting except for big game is done with a shot-gun, and
besides, it takes a lot of practice to shoot well with it. A shot-gun
is not a weapon for play but a real tool. In almost every section of
the country there is some small game to be hunted and there is usually
also an opportunity to practise at clay pigeons.

No one would think of hunting quail, ducks, or rabbits with a rifle,
and even if you were an excellent rifle shot at a still mark you might
not be able to hit moving game at all. A shot-gun is less dangerous
for the reason that its range is limited to a little over a hundred
yards, while a rifle may carry a mile. A cheap shot-gun is far more
dangerous than a cheap rifle. Until it is possible to buy a good one
it is better to have none at all. A good American-made gun can be
bought for about twenty-five dollars. A gun suitable for its owner
should fit just as his clothing fits him. When a gun is quickly
brought to the shoulder in firing position, there is no time in actual
hunting to shift it around. When you buy a gun, remember that your
canvas or corduroy hunting coat makes more of a bulge at the shoulder
than an ordinary suit and accordingly see that the stock is the proper
length. The "drop" of a gun is the number of inches that the stock
falls below the line of the barrel. If the stock is bent too much you
will shoot under your game. If it is too straight the tendency will be
to shoot over game. The average stock is made to fit most people and
will probably answer most purposes unless you can afford to have a
stock made especially. The principal thing is to do all your
practising with your own gun until it becomes second nature to bring
it up quickly and have the eye find the barrel instantly. A shot-gun
is not aimed in the same way as a rifle. The method of good shots is
rather to keep their eye on the game and when they "feel" that the gun
is pointed right to fire. A skilful shot can tell whether he is
shooting too high or too low just as he pulls the trigger. The brain,
head, and eyes and trigger-finger must all work in harmony or you will
never be a good shot. Never flinch as you shoot. This is a very common
fault of beginners and it is fatal to becoming a marksman.

The first lesson in handling a gun is to understand perfectly how it
works. If it is a hammerless gun, remember that it is always cocked.
When you open the barrels you cock the gun automatically. For this
reason there is some kind of a safety device provided, which should
always be left at "safe" except at the actual instant of firing. It is
just as easy to learn to push the safety off when you fire as it is to
learn to pull the trigger, if one starts right.

Never carry your gun with your finger on the trigger. Wait until you
put the gun up as you are ready to shoot. Don't forget the safety. A
great many shots are missed because the hunter forgets whether he has
left it on or off and in his anxiety to hit the game will tug and pull
on the trigger until, just as the game disappears out of range, he
will remember that he did not release it. This shows the importance of
acquiring the proper habit at first.

It is harder to correct bad habits in handling a gun than to teach the
beginner the proper way at first. On your first lesson in the field,
walk on the left side of your teacher so that your gun will be
pointing away from him. If you come across any game, try to take your
time before you fire. Nearly every one shoots too quickly. As most
shot-gun shooting is what is called snap shooting, there isn't much
time at best, but a good shot will be sure that he has covered his
game before he fires, while a beginner will trust to luck. This will
be the hardest fault to correct. Consequently a beginner should if
possible hunt alone for a while, as the presence of another gun
alongside of him makes him too anxious to get in the first shot, and
gets him into bad habits.

If your teacher also has a gun, he must assure you that he does not
intend to shoot and then you will try harder to get the game and run
less chance of missing. Always unload a gun before going into a house,
under or over a fence, or in or out of a boat or carriage. If you
leave your gun, even for a minute, unload it. Never rest a loaded gun
against a tree or building. Never pull a gun loaded or empty toward
you by the muzzle. In unloading always point it toward the ground. A
jar will sometimes discharge a gun and very often a discharge will
take place when closing the breech on a tight shell.

Always be ready for game. In hunting, we never can tell at what
instant it will rise up in front of us. "Be ready" does not mean
having the muscles and nerves constantly on a tension. It is simply
to carry your gun in such a position that you can quickly bring it to
the shoulder at any time. It is a good plan to practise aiming at
various objects as you go along until you gradually overcome your
awkwardness.

It is difficult to say what makes a good shot with a gun. There is no
question but that practice will make any one a better shot than he
would be without it, but some people are better shots with very little
practice than others with a great deal. One very important thing is to
do your practising under conditions similar to the actual hunting. If
the cover is thick where you hunt, a swamp or brush lot for example,
you will not derive much benefit from practising entirely in the open.
A pigeon trap is an inexpensive way to learn to shoot. Some
experienced hunters will say that practice at clay pigeons does not
help in the field, but at the same time a good brush shot is almost
always a good trap shot and if you can become skilful enough to break
an average of eighteen to twenty clay pigeons out of twenty-five at
sixteen yards rise, you may be sure that you will get your share of
game under actual hunting conditions.

The most difficult part of bird hunting is to learn to give the game a
start. The average shot-gun will kill quail at sixty yards and duck
at forty. The farther the game is away from us, provided it is within
range, the more the shot will spread. I once saw a half-dozen hunters
fire at a covey of quail that rose in an open field before they had
gone thirty yards and every hunter scored a clean miss. Any one of
these men could bring down his bird under the same conditions nine
times out of ten if he had taken his time. On this occasion when their
guns were empty another hunter who had withheld his fire said, "Are
you all done, boys?" and shot a bird with each barrel at a measured
fifty-eight yards. To kill a bird that another man has shot at is
called "wiping his eye," and it is the chief joy of an old hunter to
do this with a beginner. If you do not want to let the old hunter wipe
your eye, take your time.

Learn to shoot with your head well up and with both eyes open. When
the game rises, keep your eye on it and at the instant that you see it
on the end of your gun barrel, fire. The greatest joy of hunting is to
see the game appear to tumble off the end of your gun barrel when it
is hit. If there is a doubt as to whose bird it is, and this happens
constantly as two people often shoot at the same time at the same
bird, do not rush in and claim it. Remember you are a gentleman, but
if you are sure that you hit it, at least stand for your rights.

So much of the pleasure of hunting depends on our companions that we
must be considerate of the feelings of others as well as our own.
Always hunt if possible with experienced hunters. You will not only
have more fun, but you will run much less risk. In rabbit hunting, one
is especially at the mercy of the beginner who fires wildly without
any thought as to whose life he may be endangering, so long as he gets
the rabbit. If you hunt with some one who owns the dogs, be very
careful not to interfere with them by giving commands. As a rule the
owner of a well-trained dog prefers to handle him without any help,
and, while he may not tell you, you may be sure that he will resent it
if you try to make the dog do your bidding when his master is around.

The pattern of a gun, as it is called, is the number of shot it will
put within a circle at a given distance. As a rule the factory test
pattern will be found on a tag attached to the gun. If not, you can
easily get the pattern yourself. The usual distance for targeting a
new gun is thirty yards, and the standard circle is thirty inches.
Make a circle on the barn door with a piece of chalk and string
fifteen inches long. First drive a nail into the wood and fasten the
string to it with the chalk on the loose end. Then describe and
measure ninety feet from the target. Fire as nearly as you can at the
centre of the circle and count the shot that are inside the chalk
mark. In order not to count the same shot twice mark them off with a
pencil. Perhaps a surer way would be to fire at the door first and in
the centre of the load of shot drive the nail and describe a circle
afterward. The chief advantage of studying the pattern of your gun is
to know just how much it scatters and how far it may be depended upon
to shoot and kill.

In a choke-bore gun, the end of the barrel is drawn in slightly and
made smaller to keep the shot together. Guns that are used in duck and
goose hunting are usually full choked as most of the shots are long
ones, but for ordinary brush and field shooting a gun that has a full
cylinder right barrel and a modified choke on the left will be the
best for general purposes.

The best size is 12-bore or gauge. Ten gauge guns are entirely too
heavy for general use and the smaller bores, such as sixteen or even
twenty gauge, while they are very light and dainty, are not a typical
all around gun for a boy who can only afford to have one size. The
smaller bores, however, have become very popular in recent years and
much may be said in their favour.

The standard length of barrels is either twenty-eight or thirty
inches. The shorter length will probably be just as satisfactory and
makes a much better proportion between the stock and barrels. You can
easily test the amount of choke in a 12-gauge gun. A new ten-cent
piece will just go inside the end of the barrel of a full cylinder gun
and just fail to go into one that has been slightly choked.

While it is impossible to give any written directions for shooting
that are as valuable as actual practice, the important thing for a
beginner is to get his form right at first, just as in golf or
horseback riding, and then to make up his mind that every shot has got
to count.

Rifle shooting is entirely different from shot-gun shooting and skill
in one branch of the sport of marksmanship does not mean much in the
other. A boy may be an excellent rifle shot at a stationary target and
still not be able to hit "a flock of barns," as the country boys say,
with a shot-gun. Skill with a rifle is chiefly of value to those who
are interested in military affairs and more rarely to those who are
fortunate enough to have an opportunity for hunting big game. In
settled communities there is a strong feeling against allowing boys to
have rifles. Practically the only game that can be hunted will be our
little friends, the song birds, and no self-respecting boy will shoot
them. A small calibre rifle such as a 22-calibre Flobert will afford
considerable pastime at target practice and is also excellent to hunt
snakes and frogs along some brook or creek, but generally a boy with a
rifle is a public nuisance, and as a rule is liable to arrest in
possessing it. If we fix up a rifle range where there are no dangers
of damage from spent bullets or badly aimed shots it is well enough to
practise with a small rifle.

A real sporting rifle, such as is used for big game, is a very
dangerous fire-arm and cannot be used with safety anywhere but in an
absolute wilderness or on a target range. Such guns will kill at a
mile and go through a tree a foot or two in diameter; to use such a
weapon in even a sparsely settled section is very dangerous indeed. If
a boy has any chance of going hunting for deer or moose, he will
surely need practice and for this purpose a range will have to be
selected where there is absolutely no danger to any one within a mile
or two. A good practice range is across a lake or river with a bank
of earth or clay to stop the bullets. Big game hunting is done so
frequently from canoes that it is well to get practice from a boat,
both moving and stationary. To shoot successfully from a sitting
position in a canoe is a very difficult feat. Just as with a shot-gun
the universal tendency is to shoot too quickly, with a rifle it is to
shoot too high. The reason is that we hold our head so high up in
looking at our game that we fail to see the rear sight at all. Be sure
your head is low enough to see both sights.

[Illustration: The modern sporting rifle that will kill at a mile. An
unsafe weapon for boys]

Always hold your breath while you are taking aim. Learn to shoot from
all sorts of positions, lying, sitting, kneeling, and standing. If the
shot is a long one, be sure that your rear sight is properly elevated
for the distance. Most of the shots at big game are stationary shots
and within a hundred yards; consequently accuracy counts for more than
quickness.

With a magazine or repeating rifle be sure that you have emptied your
magazine before you leave the gun. With a shot-gun there is a
possibility that the "person who didn't know it was loaded" may not
kill his victim outright. With a sporting rifle it is practically sure
death.

The general rules of care apply to both rifles and shot-guns. Always
clean the gun after you have taken it into the field. This is
necessary whether you have fired the gun or not, as a gun barrel will
always collect a certain amount of dampness. It is an excellent
practice to keep a gun covered with oil or vaseline except when it is
in use. It not only prevents rust, but the grease also discourages
visitors and friends from handling the gun, snapping the trigger, or
otherwise damaging it.

In this chapter, I have not said anything about revolvers or pistols,
because I do not believe that any sensible boy will care to own one. A
revolver is a constant source of danger owing to its short barrel, and
as it has no practical value except as a weapon of defence, and as
there is a severe penalty for carrying a concealed weapon, I should
not care to recommend any boy to own a revolver.

The final question whether we may have a gun and what kind it should
be, will depend very largely on the place we live. Any kind of a gun
is very much out of place in cities or towns. The boy who does not
really have an opportunity to use a gun should be too sensible to ask
for one, for surely if we own it we shall constantly want to use it
even at some risk. It will be far better to ask for something we can
use and leave the gun question until the time when we have a real
opportunity.

Finally we must remember that the one who has the gun in his
possession is rarely the one that is accidentally shot. We should
therefore avoid companions who do own guns and who are careless with
them. No amount of care on our part will prevent some careless boy
friend from risking our lives. The safer way is to stay home.




Next: FISHING

Previous: CAMPS AND CAMPING



Add to Informational Site Network
Report
Privacy
ADD TO EBOOK


Viewed 4617

Game Sources

Games For Halloween
The Book Of Sports
Games For The Playground, Home, School And Gymnasium
What Shall We Do Now?: Five Hundred Games And Pastimes
Games Without Music For Children
Outdoor Sports And Games
Indian Games
Games For Everybody
School, Church, And Home Games
Games For All Occasions
Games And Play For School Morale
Ciphers For The Little Folks

Game Categories

Games For Adults
Games For Special Days.
Thanksgiving
Feats And Forfeits
Eighth Grade
Quiet Games
Zigzag Games
Group Games For Adults
Ball Games
Washington's Birthday
Games For The Home
Pets
Ball Games
Thinking, Guessing, And Acting Games
Easter
Games For A Story Play Hour
Outdoor Games For Boys
Lincoln's Birthday
Gardening
Schoolroom Games For Intermediate Pupils
Balls And Bean Bags
Fourth Grade
Games For Children
Second Grade
Playhouses Of Other Peoples
Games With Marbles.
Outdoor Games For Boys
Games For Adults
Rainy-day Games
Suggestion For Conducting Play Leaders' Training Class
Schoolroom Games For Advanced And High School Pupils
Games For Cold Weather.
Table And Card Games
Guessing Games
Writing Games
Games For The Playground
Schoolyard Games For Intermediate Pupils
One Hundred Outdoor Games
First Grade
Picnic Games
Swimming.
Christmas
Outdoor Games For Older Boys And Young Men
Sociable Games For Young People
Bean Bag And Oat Sack Games
St. Valentine's Day
Games For The Schoolroom
Keeping Poultry.
Sports
Hazard Games
Carpentering.
Fifth Grade
In The Train Or During A Wait At A Railway Station
After Dinner Games For Christmas
Bees.
Graded Games For Schools And Community Recreation
In The Country
Trick Games For Sociables
Dangerous Games.
New Year's Day
Singing Games
Out For A Walk
Hallow-e'en
Third Grade
Competitive Stunts
Outdoor Games For Girls
Fourth Of July
Stunt Athletic Meet
Schoolyard Games For Primary Pupils
April Fool's Day
Schoolyard Games For Advanced And High School Pupils
Dolls' Houses
Counting-out; Choosing Sides
Dolls' Houses And Dolls Of Cardboard And Paper
Miscellaneous Active Games
Playing Alone, And Games In Bed
At The Seaside
Seventh Grade
Candy-making
Sixth Grade
Schoolroom Games For Primary Pupils
Ice Breakers For Sociables
Games At The Dining Table
A County Fair Play Festival
Woodcraft
Gymnastics.
May Day
Games Of Strength
Games For A Party
Gardening.
Sociable Games For Grownups
Cricket.
Drawing Games
Games And Pastimes For Washington's Birthday
Games For Tiny Tots
Racing Games For Picnics
Indoor Occupations And Things To Make
For The Younger Children
An Indoor Sports Fair