The "warner" takes his position at a space called "home" and the rest

of the players stand some distance from him. He then clasps his hands

and runs out, trying to tag an opponent with his clasped hands. This

would be practically impossible except that the players endeavour to

make him unclasp his hands by pulling at his arms and drawing

temptingly near him. As soon as he has tagged a victim he runs for

home as fast as possible. If he himself is tagged before he reaches

home he is out, and the tagger becomes "warner." If both the warner

and the one tagged reach home safely they clasp hands, and finally the

line contains all the players but one, who has the honour of being

warner for the next game. The game receives its name from the call,

"Warning!" which the warner gives three times before leaving home.

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