PREFIXES.





One of the players is sent out of the room. The others then decide

upon some word which he is to guess when he returns. He is told what

the prefix of the word is, and must guess, by asking questions, what

the rest of the word is. The players answer his questions by their

manner or actions.



Suppose the word chosen is "encouraged," the answers may be given in a

cheerful way.



The player who is guessing may think of any number of words with the

prefix "en," but he must continue asking questions until the right

word has been guessed.



The player who has revealed the word by his or her actions, takes the

other's place and leaves the room while the rest are deciding upon

some word for him to guess. The game continues as before.





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