Clock Games





The group forms a large circle. If it be a large group, the circle is

counted off into 6's or 8's, if small into 4's. If they be counted into

6's each group of six constitutes a team. Number 1 in each case is to

act as captain. If it be desired to elect captains, the man elected

takes Number 1's place in the group. The captain wears a sash or some

other distinguishing mark. In this formation a number of competitive

races can be used.



Illustration--The group numbers sixty individuals. It is counted off

into 6's. That means that we have ten teams of six men each making up

the circle and ready to compete. The leader takes a position in the

centre of the circle. The following five games may be played with the

teams arranged in clock formation:





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