Cat And Mouse





All players form a ring, joining hands, except one called the Mouse,

whom they enclose within the circle, and one who is on the outside who

represents the cat. They then dance around, raising their arms at

intervals. The cat watches the chance to spring into the circle at one

side, and the mouse dashes out at the other--public sympathy being with

the mouse, his or her movements are aided when possible. When the cat is

in the circle, the players lower their arms so as to keep the enemy

prisoner. The cat goes around meekly, crying "mew," while the rest dance

around her. With a sudden "miaou!" she tries to break through any weak

place in the chain of hands.



As soon as she escapes she tries to catch the mouse, who runs for safety

into the ring again, hotly pursued. If the cat is so near as to follow

the mouse into the ring, before her entrance can be prevented, or if she

catches the mouse outside the circle, the mouse must pay a forfeit. Two

more players are then named by the cat and mouse to succeed them.





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