All the players sit in a circle. Each is given the name of a bird. The

keeper takes a position in the centre of the room and begins to tell a

story about birds. When a bird's name is mentioned, that bird must

stand up and turn around once in front of his chair. Failing to do

this, he must pay a forfeit. When the keeper utters the word "migrate"

in his story, all of the birds must change seats and he tries to get

one of the seats. Succeeding, the one left without a seat, continues

the bird story. Otherwise the first keeper continues his story.

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