Games

Old Soldier
Old Soldier is a game for young children, and though it seems...

Jack Fagots
This game is the same in principle as Jackstraws except that ...

Our Flag.
Other games for the Fourth are as follows: Each child is gi...

Scissors Crossed Or Uncrossed.
A simple catch game is as follows. It is best if two of the...

Dead Ball
_10 to 60 players._ _Schoolroom._ _Gas ball; bean bag...

Spud
_10 to 100 players._ _Playground; gymnasium._ _Any so...

Blackboard Relay
_10 to 60 players._ _Schoolroom._ As here explai...

Perplexing Hunt
In this game the seeker for a prize is guided from place to p...

GAMES FOR HALLOWEEN
Hallow-e'en or Hallow-Even is the last night of October, being the eve or vigil of All-Hallow's or All Saint's Day, and no holiday in all the year is so informal or so marked by fun both for grown-ups as well as ...

WALNUT BOATS
Open English walnuts, remove meat, and in each half shell fasten short pieces of differently colored Christmas candles, each of which is to be named for a member of party and, after lighting, set afloat in large pa...

DUMB CAKE
Each one places handful of wheat flour on sheet of white paper and sprinkles it over with a pinch of salt. Some one makes it into dough, being careful not to use spring water. Each rolls up a piece of dough, spread...

FLOUR TEST
A bowl is filled tightly with flour. During the process of filling, a wedding ring is inserted vertically in some part of it. The bowl, when full, is inverted upon a dish and withdrawn, leaving the mound of flour o...

LOVER'S TEST
A maid and youth each places a chestnut to roast on fire, side by side. If one hisses and steams, it indicates a fretful temper in owner of chestnut; if both chestnuts equally misbehave it augurs strife. If one or ...

PERPLEXING HUNT
In this game the seeker for a prize is guided from place to place by doggerels as the following, and is started on his hunt with this rhyme: "Perhaps you'll find it in the air; If not, look underneath your ...

APPLE SEEDS
Apple seeds act as charms on Hallowe'en. Stick one on each eyelid and name one "Home" and the other "Travel." If seed named travel stays on longer, you will go on a journey before year expires. If "Home" clings bet...

HIDING RING, THIMBLE AND PENNY
Hide ring, thimble and penny in room. To one who finds ring, speedy marriage is assured; thimble denotes life of single blessedness; penny promises wealth. ...

PULLING KALE
All are blindfolded and go out singly or hand-in-hand to garden. Groping about they pull up first stalk of kale or head of cabbage. If stalk comes up easily the sweetheart will be easy to win; if the reverse, hard ...

NUTS TO CRACK
Pass pencils and paper to each guest with the following written upon it:-- 1 (A Dairy product.) 2 (A Vegetable.) 3 (A Country.) 4 (A Girl's name.) 5 (A structure.) 6 (A name often applied to one of our presid...

RAISIN RACE
A raisin is strung in middle of thread a yard long, and two persons take each an end of string in mouth; whoever, by chewing string, reaches raisin first has raisin and will be first wedded. ...

"WHAT'S MY THOUGHT LIKE?"
The players sit in a circle and one of them asks the others: "What's my thought like?" One player may say: "A monkey"; the second: "A candle"; the third: "A pin"; and so on. When all the company have compared the t...

KISMET
Take half as many apples as guests, tie two long strings, one red and one yellow, to each apple. Place them in one large or several small baskets or receptacles on a table. The girls choose the red and the boys t...

THREADING A NEEDLE
Sit on round bottle laid lengthwise on floor, and try to thread a needle. First to succeed will be first married. ...

SNAPDRAGON
1. The dragon consists of half a pint of ignited brandy or alcohol in a dish. As soon as brandy is aflame, all lights are extinguished, and salt is freely sprinkled in dish, imparting a corpse-like pallor to every ...

PUMPKIN ALPHABET
Carve all the letters of the alphabet on a medium sized pumpkin. Put it on a dish and set on a stand or table. Each guest in turn is blindfolded and given a hat-pin, then led to pumpkin, where he (she) is expected ...

DOUGH TEST
Take water and meal and make dough. Write on slips of paper names of several of opposite sex friends; roll papers into balls of dough and drop them into water. First name to appear will be future husband or wife. ...

WATER EXPERIMENT
A laughable experiment consists in filling mouth with water and walking around house or block without swallowing or spilling a drop. First person of opposite sex you meet is your fate. A clever hostess will send tw...

THE DREAMER
If a maid wishes to know whom she is to marry, if a man of wealth, tradesman, or traveler, let her, on All-Hallow-e'en, take a walnut, hazelnut, and nutmeg; grate and mix them with butter and sugar into pills, and ...

CELLAR STAIRS
Cellar-stairs' test is where girl boldly goes downstairs backward, holding a mirror, and trying to catch in it the features of him who is to be her mate. ...

AROUND THE WALNUT TREE
Of all Hallow-e'en spells and charms associated with nuts, the following is one of the oldest: If a young man or woman goes at midnight on Hallow-e'en to a walnut tree and walks around three times, crying out each ...

DUCKING FOR APPLES
Into one tub half filled with water are placed apples to the stems of which are tied bits of paper containing the names of the boys present at the party, while across the room is a similar tub in which the names of...

GAME OF FATE
Guests take part, seated in a circle. Three Fates are chosen, one of whom whispers to each person in turn name of his (her) future sweetheart. Second Fate follows, whispering to each where he (she) will next meet h...

CANDLE AND APPLE
At one end of stick 18 inches long fasten an apple; at the other end, a short piece of lighted candle. Suspend stick from ceiling by stout cord fastened in its middle so that stick will balance horizontally; while ...

WHERE DWELLS MY LOVER?
Steal out unobserved at midnight; plucking a small lock of hair from your head, cast it to breeze. Whatever direction it is blown is believed to be location of future matrimonial partner. "I pluck this lock of...

COMBING HAIR BEFORE MIRROR
Stand alone before mirror, and by light of candle comb your hair; face of your future partner will appear in glass, peeping over your shoulder. ...

THE FOUR SAUCERS
Place four saucers on table in line. Into first put dirt; into second, water; into third, a ring; into fourth, a rag. Guests are blindfolded and led around table twice; then told to go alone and put fingers into sa...

FEATHER TESTS
To foretell complexion of future mate, select three soft, fluffy feathers. (If none is handy, ask for a pillow and rip open and take out feathers.) On bottom end of each feather fasten a small piece of paper; a dro...

BOWLS
One bowl is filled with clear water, another with wine, a third with vinegar, a fourth is empty. All are placed in line on table. Each person in turn is blindfolded, turned about three times, and led to table. A ha...

ROSE TEST
Take two roses with long stems. Name one for yourself and one for your lover. Go to your room without speaking to any one; kneel beside bed; twine stems of roses together, and repeat following lines, gazing intentl...

NECKLACE
Make barrel-hoop into necklace of bread, candies, red peppers and candle-ends, and hang horizontally from ceiling. Set hoop whirling and try to grasp its freight with your teeth. Accordingly as you like your first ...

WINNOWING CORN
Steal out into barn or garden alone and go three times through motions of throwing corn against the wind. The third time an apparition of future spouse will pass you; in some mysterious manner, also, you may obtain...

CONSEQUENCES
One of the most popular games at a party is certainly "Consequences"; it is a very old favorite, but has lost none of its charms with age. The players sit in a circle; each person is provided with a half sheet of n...

DRY BREAD
Dreams mean much on Hallow-e'en, but certain ceremonies must be carefully followed in order to insure the spell. Before going to sleep for the night have some one bring a small piece of dry bread. No word can be sp...

MAGIC STAIRS
Walk downstairs backward, holding lighted candle over your head. Upon reaching bottom, turn suddenly and before you will stand your wished- for one. ...

ACTING RHYMES
For this game, half the players go outside the door, whilst those who stay in the room choose a word of one syllable, which should not be too difficult. For instance, suppose the word chosen be "Flat," those who ar...

ALPHABET GAME
Cut alphabet from newspaper and sprinkle on surface of water; letters floating may spell or suggest name of future husband or wife. ...

SHADOW BUFF
A splendid game, and one specially suitable for a large party. A sheet or white tablecloth is first of all stretched right across the room, and on a table behind it is placed a bright lamp. All the other lights in ...

WET APPLE SEEDS
Name two wet apple seeds and stick them on forehead. First seed to fall indicates that the person for whom seed is named is not a true lover. ...

PARTNERS
The players divide themselves into ladies and gentlemen, if the ladies predominate some must personate gentlemen, and vice versa. The gentlemen then proceed to choose lady partners. One of the players next undertak...

APPLE PARING
Each guest, receiving apple and knife, is requested to peel apple without breaking; then swing paring around head, and let it drop to floor. The letter formed is initial of future mate's name. Or, you may hang your...

THE FARMYARD
This game, if carried out properly, will cause great amusement. One of the party announces that he will whisper to each person the name of some animal, which, at a given signal, must be imitated as loudly as possib...

MELTING LEAD
Each person melts some lead and pours it through a wedding-ring or key into a dish of water. The lead will cool in various shapes, supposed to be prophetic. Any ingenious person will interpret the shapes, and furni...

FORTUNE TELLING
The Fortune Teller must provide the person who is to have his or her fortune told with a piece of paper and a pencil and then proceed to say: 1. Write "Yes" or "no." 2. "State a gentleman's or a lady's name." (...

LOVE'S DISPENSARY
A cozy corner or a convenient part of the room may be converted into an impromptu dispensary with the addition of the Love potions and receptacles containing them, presided over by Dr. Dopem and his assistants. The...

REMEDIES AND THEIR USE.
Red pills--six, take one every two and a half minutes. Will cause your ideal to reciprocate your love. Pink pills--four at once. Will renew your fading love. White pills--three, taken with eyes closed. Will cur...

APPLES AND FLOUR
Suspend horizontally from ceiling a stick three feet long. On one end stick an apple, upon other tie small bag of flour. Set stick whirling. Each guest takes turn in trying to bite apple-end of stick. It is amusing...

WEB OF FATE
Long bright colored strings, of equal length are twined and intertwined to form a web. Use half as many strings as there are guests. Remove furniture from center of a large room--stretch a rope around the room...

PARTNERS AND GROUPS
Partners for different games or for the midnight spread may be decided by the fates. Write a number on one side of a small slip of paper, on the reverse side write a bit of "fortune." Place the folded papers in...

A FEW SUGGESTIONS FOR FORTUNES.
You will meet your future husband (or wife) to-night. Prosperity and love await you. A lap full of money and a lap full of children. Change your mind before it is too late. You have made the right choice. Your lo...

BLIND NUT SEEKERS
Let several guests be blindfolded. Then hide nuts or apples in various parts of room or house. One finding most nuts or apples wins prize. ...

TO TRY ONE'S LUCK
In a dish of mashed potatoes place a ring, a dime, and a thimble. Each guest is provided with a spoon with which to eat the potatoes; whoever gets the ring is to be married within a year; the thimble signifies sing...

THE LOAF CAKE
A loaf cake is often made, and in it are placed a ring and a key. The former signifies marriage, and the latter a journey, and the person who cuts the slice containing either must accept the inevitable. ...

CYNIVER
Each girl and boy seeks an even-leaved sprig of ash; first of either sex that finds one calls out cyniver, and is answered by first of opposite sex that succeeds; and these two, if omen fails not, will be joined in...

NAMING CHESTNUTS
Roast three chestnuts before the fire, one of which is named for some lady (or gentleman); the other two, for gentlemen (or ladies). If they separate, so will those for whom they are named; those jumping toward the...

THE MIRROR
Walk backward several feet out of doors in moonlight with mirror in your hand, or within doors with candle in one hand and mirror in the other, repeating following rhyme, and face of your future companion will appe...

JUMPING LIGHTED CANDLE
Place a lighted candle in middle of floor, not too securely placed; each one jumps over it. Whoever succeeds in clearing candle is guaranteed a happy year, free of trouble or anxiety. He who knocks candle over will...

RING AND GOBLET
Tie wedding-ring or key to silken thread or horsehair, and hold it suspended within a glass; then say the alphabet slowly; whenever ring strikes glass, begin over again and in this way spell name of future mate. ...

MIRROR AND APPLE
Stand in front of mirror in dimly lighted room and eat an apple. If your lover reciprocates your love he will appear behind you and look over your right shoulder and ask for a piece of apple. APPLE-SEED TEST ...

NEEDLE GAME
Each person floats greased needle in basin of water. Impelled by attraction of gravitation, needles will act very curiously; some cling together, others rush to margin and remain. The manner in which one person's n...

WINDING YARN
Throw a ball of yarn out of window but hold fast to one end and begin to wind. As you wind say, "I wind, who holds?" over and over again; before end of yarn is reached, face of future partner will appear in window,...

RIDDLES
Few children think they will ever tire of playing games; but all the same, towards the end of a long evening, spent merrily in dancing and playing, the little ones begin to get too weary to play any longer, and i...

LACROSSE.
In 1667, Nicolas Perrot, then acting as agent of the French government, was received near Saut Sainte Marie with stately courtesy and formal ceremony by the Miamis, to whom he was deputed. A few days after his ar...

PLATTER OR DICE.
The second in the list of games given by Father Brebeuf is that which he calls "platter." Writers who describe the habits of the Indians at the north have much to say concerning this game. According to Lescarbot,...

Ciphers Codes Or Keys

This lesson is intended to teach the code or key. Attention is called to the mathematical regularity of its construction, which will enable the teacher to demonstrate it in a very simple manner. First write the c...

STRAW OR INDIAN CARDS.
The third game mentioned by Father Brebeuf was that which was called straw. We have seen that the first of these games called for strength, agility and endurance. It was as free from elements of chance as any hum...

CHUNKEE OR HOOP AND POLE.
Among the Indians at the south, observers noted and described a game of great antiquity, of which we have no record during historical times among those of the north, unless we should classify the game of javelin ...

OTHER ATHLETIC GAMES.
In addition to the games of lacrosse, platter or dice, straws and chunkee, there were other games, some of an athletic nature, some purely of chance, which observers have described, some of which are mentioned on...

OTHER GAMES OF CHANCE.
There was diversity in the forms of the games of simple chance as well as in the athletic games, and besides those which have been already described, the Indians on the Pacific Coast had a great variety of games,...

CONTESTS OF SKILL.
Lewis and Clarke [Footnote: Vol. II, p. 140.] describe a game among the Oregon Indians which can neither be called an athletic game nor a game of chance, but which seems to have been a simple contest of skill. "Tw...

ANIMAL SHOW.
An amusing game for children is one in which each child is to make some sort of animal out of vegetables or fruit, and toothpicks. When all the children have arrived, pass around slips of paper containing a n...

CHASE THE RABBIT.
All the children kneel on the floor in a ring with hands on each other's shoulders. One is chosen to be the "rabbit" and runs around outside the ring and touches one of the players, who is to chase him to his "...

SOAPBUBBLE CONTEST.
Provide each child with a clay pipe and prepare two basins of soap suds for the game. If a little glycerine is put in the water, the bubbles will last longer. Divide the company into two sides, an even number ...

ROSE GUESS.
Any child can play this simple game. Take a full blown rose and hold it up where all can see it, then let them write on a slip of paper how many petals they think are in the rose. The petals are then counted by...

NEW BLIND MAN'S BUFF.
The one who is chosen for the "blind man" does not have his eyes bandaged as in the old game. Stretch a sheet between two doors and place a light, candle or lamp, on a table some distance from the sheet. The "b...

FINDING FLOWERS.
A very simple game for children is one played like the old-fashioned "London Bridge." Two children with joined hands stand opposite each other, and the rest form a ring and pass under the raised hands, while th...

BEANBAG CONTEST.
Prepare an even number of bean bags of moderate size, half of one color and half of another. Appoint leaders, who choose the children for their respective sides. There should be an even number on each side. The...

BLOWING THE FEATHERS.
The children are seated on the floor, around a sheet or tablecloth. This is held tight by the players about 1 1/2 ft. from the floor, and a feather is placed in the middle. One is chosen to be out, and at a giv...

SCHOOL.
The players sit in a circle, and each takes the name of some article found in the schoolroom, such as desk, rubber, blackboard, etc. One of the players stands in the center and spins a plate on end; as he does ...

HIDE THE THIMBLE.
All the players but one, leave the room. This one hides a thimble in a place not too conspicuous, but yet in plain sight. Then the others come in, and hunt for the thimble; the first one seeing it, sits down an...

FAN BALL.
Make two balls, one red and one blue, out of paper thus-- [Illustration: A drawing of three identical circles of paper. No. 1 should have slits on the top, bottom, left, and right. No. 2 should have slits on ...

SPOOL FLOWER HUNT.
Gather together as many spools as possible, marking each with a separate letter, which, when put together, will form the name of some flower, such as: rose, violet, daisy, pansy, etc. Stand all the spools in a r...

MARBLE CONTEST.
Cut five holes of different sizes in the lid of a pasteboard box. Number the largest hole 5; the next largest 10; the next, 20; the next, 50; and the smallest, 100. Place the box on the floor and give each chil...

PASSING BY.
An amusement for children on a train, or at home when it is raining, is the following, and it will help to while away the time. If there are several children, choose sides and appoint one to keep the count for ...

THE SERPENT'S TAIL.
This is a Japanese game, and is played this way. All the children form a line, each resting his hands on the shoulders of the player in front of him. One child is chosen out, and is called the "catcher." The firs...

LITTLE BOPEEP.
Dress the little girl in whose honor the party is given as little Bo-peep, with a little crook. Hide small toy sheep all over the room in every nook and corner. As each child comes, give her a little stick fi...

SPOOL ARMIES.
Children may derive a lot of fun from a large supply of empty spools of all shapes and sizes. Pieces of cotton batting stuck in the opening at the top may serve as heads. For the "army" gather together as many...

SPINNING FOR 20.
On a board or piece of cardboard, mark with pencil or ink, the design illustrated, the size of the circles varying with the size of the board. [Illustration: 4 concentric circles, numbered 20, 15, 10, and 5.] ...

SHOE HUNT.
Shoes, four inches long, are cut out of cardboard, from patterns found in catalogues. The pairs are mixed and hidden all over the room, high and low, behind pictures, under mats, etc. The girl or boy finding th...

HOPOVER.
Fun for the children is in store when they play this game. All stand in a circle, not too near each other. One player stands in the center, holding a rope, or stout cord, at the end of which is attached a weight ...

BOUQUET.
This is played similarly to "Stage-coach." Any number of children can play it. One is chosen out and is called the "gardener." All the children sit in a circle and the "gardener" gives each one in turn the nam...

SIMPLE SIMON'S SILLY SMILE.
All the players sit in a circle and one who is bright and witty is chosen as leader. He stands in the center of the circle and asks the most ridiculous questions he can think of. The players when asked any ques...

TEAPOT.
One player leaves the room, and while he is gone the rest decide upon some word which has several meanings, which he must guess when he comes in. The rest of the players converse about the word, but instead of ...

BLIND MAN'S BUFF.
It is hardly necessary to describe this game as almost everybody knows how to play it. There may be some who do not know, however, so it is included here. Clear the room as much as possible, pushing all the ch...

CAT AND MOUSE.
The children sit in two rows facing each other, with a space between. Blindfold two children, one being the "cat" and the other the "mouse." The "cat" stands at one end of the row and the "mouse" at the other....

MUSICAL CHAIRS.
Musical Chairs, or Going to Jerusalem, is a favorite game of the children. Someone who plays the piano well starts up a lively tune and the children march around a row of chairs which have been arranged facing al...

BUTTON, BUTTON.
All the children sit in a circle with hands placed palm to palm in their laps. One child is given a button and she goes to each in turn, slipping her hands between the palms of the children. As she goes around th...

STATUES.
Arrange all the children except one on chairs or a bench. This one is the leader and she stands on the floor in front of the children. Beginning at one end of the row, she pulls each child from the bench, letting...

OUR COOK DOESN'T LIKE PEAS.
All the players except one sit in a row. This one sits in front of them and says to each one in turn: "Our cook doesn't like P's; what can you give her instead?" The first one may answer "sugar" and that will s...

HOLD FAST, LET GO.
A simple game for small children is the following. Each child takes hold of a small sheet or tablecloth, the leader holding it with his left hand, while he pretends to write with his right hand. The leader say...

SIMON SAYS.
One child is selected to be Simon. The rest of the children sit around in a circle. Simon stands in the middle and gives all sorts of orders for the children to follow. Every order which begins with "Simon says" ...

OLD SOLDIER.
One child, who represents the old soldier, goes around to each child in turn and begs for something, saying that he is poor, hungry, blind, etc., and asks what they will do for him. In answering the old soldier...

HIDE AND SEEK.
One child is chosen out. This one stands by a post or in a corner which is called "base," and hides his eyes. The children decide among themselves how much he shall count while they are hiding. Suppose they choos...

HANGMAN.
Two children may derive a great deal of amusement from this simple pastime. At the top of a piece of paper write all the letters of the alphabet. Underneath, the child who has thought of a word or short sentence ...

BIRD, BEAST, OR FISH.
A simple little game for amusing two children is the following. Write on the top of a slate or paper the words "Bird, beast, and fish." One child thinks of the name of some animal and puts down the first and la...

PETER PIPER.
This is an amusing game for children. A blackboard is needed upon which the verse, "Peter Piper," etc., is illustrated or written so that the words are mixed up and it will be difficult to point out. Some older p...

LOOK OUT FOR THE BEAR!
Any number of children can play this game. One is chosen to be the "bear," and he hides in some part of the room or garden, while the rest, with their backs turned, are standing at their goal. As soon as the c...

HOOP RACE.
All children love to roll hoops. For a little folks party, plan to have as many hoops as children, so each can have one. Bind these around with tape or ribbon. The children contest one at a time. The child who ...

BUTTON FUN.
An amusement for small children, is to gather together as many buttons of all shapes and sizes, plain and fancy, as can be obtained. The largest button is the father, the next size is the mother, several childr...

STEPS.
One child is chosen out. This one stands by a post or door with his back to the other players. The rest of the children stand in a row at the other end of the room or porch, as the case may be. The one by the d...

HE CAN DO LITTLE.
All the players sit in a circle. One, knowing the catch, begins by saying: "Ahem, he can do little who cannot do this." While saying this, he taps a stick on the floor several times. This stick passes from one ...

WINK.
All the girls sit in a circle, and the boys stand outside, one boy behind each girl's chair. One chair is left vacant, but a boy stands behind it, and by winking at the girls one at a time, tries to get one for h...

DOUBLE TAG.
The children stand in pairs, one behind the other, in the form of a circle, all facing the center. Two of them are out, one who runs away, and the other who tries to catch him. The one who is running away may p...

PUSS IN THE CORNER.
All the children except one stand in corners, or in any fixed stations if there are not enough corners to go around. The one who is out stands in the middle to represent "Puss." The players then beckon to each ot...

I HAVE A BASKET.
One child begins by saying: "I have a basket." The one to his left says: "What is in it?" The first one replies with the name of some article beginning with "a," as "apples." No. 2 says: "I have a basket," and ...

STILL POND, NO MORE MOVING.
All the children form a circle, joining hands. One is blindfolded, given a cane, and stands in the middle of the circle. The children march around her, going fast or slowly until she taps on the floor three ti...

RING ON A STRING.
Slip a ring on a long piece of string having the ends knotted together. The players stand in a circle and the string passes through their closed hands. Each makes the motions of passing something. The ring circ...

HUNT THE SLIPPER.
All the children except one sit on the floor in a circle, with their knees raised. The one left out brings a slipper, and handing it to one child says: "Cobbler, cobbler, mend my shoe, Get it done by quart...

WHAT IS MY THOUGHT LIKE?
All the children except one sit in a circle. This one thinks of something and, standing in the middle of the circle, asks each one in turn: "What is my thought like?" Each one names some object, and when all h...

ORANGES AND LEMONS.
The two tallest children, one named "Orange," the other "Lemon," join hands and form an arch for the other children to pass under. The children, holding on to each other's dresses, march in single file and sing:...

REDHOT POTATO.
The "potato" in this game is a knotted handkerchief. One player is chosen for the center, and the others sit around in a circle. The one in the center throws the "potato" to anyone in the circle. This one must t...

JUDGE AND JURY.
Arrange the children in two rows, facing each other. The judge sits at one end in the aisle. He asks one of the jury a question (anything he happens to think of). The one who is questioned must not answer, but th...

REUBEN AND RACHEL.
Blindfold one of the players. All the rest form a ring and dance around him until he points at some one. That one enters the ring and the blindman calls out: "Rachel;" she answers: "Here, Reuben," and moves about...

FROG IN THE MIDDLE.
The children form a ring. One, the frog, is chosen out, and he stands in the middle of the circle. The children, holding hands, dance around him, saying: "Frog in the middle, jump in, jump out, take a stick and...

HORSEMEN.
This is a rough-and-tumble game for the boys, and must be played either outside, or in a large bare room. Sides are chosen, the big boys taking the small boys on their back, carrying them "pick-a-back." The on...

MY HOUSE, YOUR HOUSE.
Attach a string to the end of a small stick. At the end of the string make a loop that will slip very easily. On a table make a circle with chalk. The leader, or fisherman, arranges the loop around the circle ...

Even More Ciphers Codes And Keys

LESSON VII—THE TIME-TEACHING CLOCK

In this clock the movable colored dots indicating the minutes are used to spell out the time in cipher. In the working cards to be provided for the child the colored d...

Even More Ciphers Codes And Keys

LESSON VII—THE TIME-TEACHING CLOCK

In this clock the movable colored dots indicating the minutes are used to spell out the time in cipher. In the working cards to be provided for the child the colored d...

Ciphers Codes Or Keys

This lesson is intended to teach the code or key. Attention is called to the mathematical regularity of its construction, which will enable the teacher to demonstrate it in a very simple manner. First write the c...